Essences
Lesser · Greater · Perfect · Corrupted · 82 shown · 0.5.5.9
Lesser Essence of the BodyLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Belt·Buckler·Focus
- +(30-39) to maximum Life
- Ring·Amulet
- +(20-29) to maximum Life
Lesser Essence of the MindLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Belt·Boots·Gloves·Helmet·Amulet·Ring
- +(25-34) to maximum Mana
Lesser Essence of EnhancementLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Buckler·Focus
- (27-42)% increased Armour, Evasion and Energy Shield
Lesser Essence of AbrasionLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Adds (4-6) to (7-11) Physical Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Adds (5-8) to (10-15) Physical Damage
Lesser Essence of FlamesLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Adds (4-6) to (7-10) Fire Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Adds (6-9) to (10-16) Fire Damage
Lesser Essence of InsulationLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Ring·Amulet·Belt·Buckler·Focus
- +(11-15)% to Fire Resistance
Lesser Essence of IceLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Adds (3-5) to (6-9) Cold Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Adds (5-8) to (9-14) Cold Damage
Lesser Essence of ThawingLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Ring·Amulet·Belt·Buckler·Focus
- +(11-15)% to Cold Resistance
Lesser Essence of ElectricityLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Adds 1 to (13-19) Lightning Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Adds (1-2) to (19-27) Lightning Damage
Lesser Essence of GroundingLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Ring·Amulet·Belt·Buckler·Focus
- +(11-15)% to Lightning Resistance
Lesser Essence of RuinLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Ring·Amulet·Belt·Buckler·Focus
- +(4-7)% to Chaos Resistance
Lesser Essence of CommandLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Sceptre
- Allies in your Presence deal (35-44)% increased Damage
Lesser Essence of BattleLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Two Hand Sword·Two Hand Axe·Two Hand Mace·Spear·Bow·Quarterstaff·Dagger·Crossbow·Flail·Talisman
- +(61-84) to Accuracy Rating
Lesser Essence of SorceryLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Focus·Wand
- (35-44)% increased Spell Damage
- Staff
- (69-88)% increased Spell Damage
Lesser Essence of HasteLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Two Hand Sword·Two Hand Axe·Two Hand Mace·Spear·Quarterstaff·Dagger·Flail·Talisman
- (11-13)% increased Attack Speed
- Bow·Crossbow
- (8-10)% increased Attack Speed
Lesser Essence of AlacrityLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Focus·Wand
- (13-16)% increased Cast Speed
- Staff
- (20-25)% increased Cast Speed
Lesser Essence of the InfiniteLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Two Hand Sword·Two Hand Axe·Two Hand Mace·Spear·Bow·Quarterstaff·Dagger·Helmet·Body Armour·Gloves·Boots·Shield·Staff·Wand·Sceptre·Ring·Amulet·Belt·Quiver·Crossbow·Flail·Talisman·Focus·Buckler
- +(9-12) to Strength, Dexterity or Intelligence
Lesser Essence of SeekingLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Two Hand Sword·Two Hand Axe·Two Hand Mace·Spear·Bow·Quarterstaff·Dagger·Crossbow·Flail·Talisman
- +(1.51-2.1)% to Critical Hit Chance
- Focus·Wand
- (34-39)% increased Critical Hit Chance for Spells
- Staff
- (50-59)% increased Critical Hit Chance for Spells
Lesser Essence of OpulenceLesserUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Ring·Amulet·Boots·Gloves
- (6-10)% increased Rarity of Items found
Essence of the BodyRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Belt·Body Armour·Helmet·Shield·Buckler
- +(85-99) to maximum Life
- Amulet·Boots·Gloves·Ring
- +(70-84) to maximum Life
Essence of the MindRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Boots·Gloves·Helmet·Belt
- +(65-79) to maximum Mana
- Ring·Amulet
- +(80-89) to maximum Mana
Essence of EnhancementRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Buckler·Focus
- (56-67)% increased Armour, Evasion and Energy Shield
Essence of AbrasionRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Adds (10-15) to (18-26) Physical Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Adds (14-21) to (25-37) Physical Damage
Essence of FlamesRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Adds (20-24) to (32-37) Fire Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Adds (30-37) to (45-56) Fire Damage
Essence of InsulationRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Ring·Amulet·Belt·Buckler·Focus
- +(21-25)% to Fire Resistance
Essence of IceRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Adds (17-20) to (26-32) Cold Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Adds (25-30) to (38-46) Cold Damage
Essence of ThawingRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Ring·Amulet·Belt·Buckler·Focus
- +(21-25)% to Cold Resistance
Essence of ElectricityRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Adds (1-3) to (55-60) Lightning Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Adds (1-4) to (80-88) Lightning Damage
Essence of GroundingRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Ring·Amulet·Belt·Buckler·Focus
- +(21-25)% to Lightning Resistance
Essence of RuinRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Ring·Amulet·Belt·Buckler·Focus
- +(8-11)% to Chaos Resistance
Essence of CommandRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Sceptre
- Allies in your Presence deal (55-64)% increased Damage
Essence of BattleRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Two Hand Sword·Two Hand Axe·Two Hand Mace·Spear·Bow·Quarterstaff·Dagger·Crossbow·Flail·Talisman
- +(124-167) to Accuracy Rating
Essence of SorceryRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Focus·Wand
- (55-64)% increased Spell Damage
- Staff
- (109-128)% increased Spell Damage
Essence of HasteRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Two Hand Sword·Two Hand Axe·Two Hand Mace·Spear·Quarterstaff·Dagger·Flail·Talisman
- (17-19)% increased Attack Speed
- Bow·Crossbow
- (11-13)% increased Attack Speed
Essence of AlacrityRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Focus·Wand
- (17-20)% increased Cast Speed
- Staff
- (26-31)% increased Cast Speed
Essence of the InfiniteRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Two Hand Sword·Two Hand Axe·Two Hand Mace·Spear·Bow·Quarterstaff·Dagger·Helmet·Body Armour·Gloves·Boots·Shield·Staff·Wand·Sceptre·Ring·Amulet·Belt·Quiver·Crossbow·Flail·Talisman·Focus·Buckler
- +(17-20) to Strength, Dexterity or Intelligence
Essence of SeekingRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Two Hand Sword·Two Hand Axe·Two Hand Mace·Spear·Bow·Quarterstaff·Dagger·Crossbow·Flail·Talisman
- +(2.11-2.7)% to Critical Hit Chance
- Focus·Wand
- (40-46)% increased Critical Hit Chance for Spells
- Staff
- (60-69)% increased Critical Hit Chance for Spells
Essence of OpulenceRegularUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Ring·Amulet·Boots·Gloves
- (11-14)% increased Rarity of Items found
Greater Essence of the BodyGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Belt·Body Armour·Helmet·Shield·Buckler
- +(100-119) to maximum Life
- Amulet·Boots·Gloves
- +(85-99) to maximum Life
Greater Essence of the MindGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Boots·Gloves·Helmet·Belt
- +(80-89) to maximum Mana
- Ring·Amulet
- +(90-104) to maximum Mana
Greater Essence of EnhancementGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Buckler·Focus
- (68-79)% increased Armour, Evasion and Energy Shield
Greater Essence of the InfiniteGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Two Hand Sword·Two Hand Axe·Two Hand Mace·Spear·Bow·Quarterstaff·Dagger·Helmet·Body Armour·Gloves·Boots·Shield·Staff·Wand·Sceptre·Ring·Amulet·Belt·Quiver·Crossbow·Flail·Talisman·Focus·Buckler
- +(25-27) to Strength, Dexterity or Intelligence
Greater Essence of FlamesGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Adds (35-44) to (56-71) Fire Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Adds (56-70) to (84-107) Fire Damage
Greater Essence of InsulationGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Ring·Amulet·Belt·Buckler·Focus
- +(31-35)% to Fire Resistance
Greater Essence of IceGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Adds (31-38) to (47-59) Cold Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Adds (46-57) to (70-88) Cold Damage
Greater Essence of ThawingGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Ring·Amulet·Belt·Buckler·Focus
- +(31-35)% to Cold Resistance
Greater Essence of ElectricityGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Adds (1-6) to (85-107) Lightning Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Adds (1-8) to (128-162) Lightning Damage
Greater Essence of GroundingGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Ring·Amulet·Belt·Buckler·Focus
- +(31-35)% to Lightning Resistance
Greater Essence of AbrasionGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Adds (16-24) to (28-42) Physical Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Adds (23-35) to (39-59) Physical Damage
Greater Essence of BattleGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Gloves·Quiver·One Hand Sword·One Hand Axe·One Hand Mace·Two Hand Sword·Two Hand Axe·Two Hand Mace·Spear·Bow·Quarterstaff·Dagger·Crossbow·Flail·Talisman
- +(237-346) to Accuracy Rating
Greater Essence of SorceryGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Focus·Wand
- (75-89)% increased Spell Damage
- Staff
- (149-188)% increased Spell Damage
Greater Essence of RuinGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Body Armour·Gloves·Boots·Shield·Ring·Amulet·Belt·Buckler·Focus
- +(16-19)% to Chaos Resistance
Greater Essence of CommandGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Sceptre
- Allies in your Presence deal (75-89)% increased Damage
Greater Essence of HasteGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Two Hand Sword·Two Hand Axe·Two Hand Mace·Spear·Quarterstaff·Dagger·Flail·Talisman
- (23-25)% increased Attack Speed
- Bow·Crossbow
- (14-16)% increased Attack Speed
Greater Essence of AlacrityGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Focus·Wand
- (25-28)% increased Cast Speed
- Staff
- (38-43)% increased Cast Speed
Greater Essence of SeekingGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Two Hand Sword·Two Hand Axe·Two Hand Mace·Spear·Bow·Quarterstaff·Dagger·Crossbow·Flail·Talisman
- +(3.11-3.8)% to Critical Hit Chance
- Focus·Wand
- (47-53)% increased Critical Hit Chance for Spells
- Staff
- (70-79)% increased Critical Hit Chance for Spells
Greater Essence of OpulenceGreaterUpgrades a Magic item to a Rare item, adding a guaranteed modifier
- Helmet·Ring·Amulet·Boots·Gloves
- (15-18)% increased Rarity of Items found
Perfect Essence of the BodyPerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Body Armour
- (8-10)% increased maximum Life
Perfect Essence of the MindPerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Ring
- (4-6)% increased maximum Mana
Perfect Essence of EnhancementPerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Amulet
- (20-30)% increased Global Armour, Evasion and Energy Shield
Perfect Essence of AbrasionPerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Gain (15-20)% of Damage as Extra Physical Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Gain (25-33)% of Damage as Extra Physical Damage
Perfect Essence of FlamesPerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Gain (15-20)% of Damage as Extra Fire Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Gain (25-33)% of Damage as Extra Fire Damage
Perfect Essence of InsulationPerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Belt
- (26-30)% of Fire Damage taken Recouped as Life
Perfect Essence of IcePerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Gain (15-20)% of Damage as Extra Cold Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Gain (25-33)% of Damage as Extra Cold Damage
Perfect Essence of ThawingPerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Helmet
- (26-30)% of Cold Damage taken Recouped as Life
Perfect Essence of ElectricityPerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- Gain (15-20)% of Damage as Extra Lightning Damage
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- Gain (25-33)% of Damage as Extra Lightning Damage
Perfect Essence of GroundingPerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Gloves
- (26-30)% of Lightning Damage taken Recouped as Life
Perfect Essence of RuinPerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Body Armour
- (10-15)% of Physical Damage from Hits taken as Chaos Damage
Perfect Essence of CommandPerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Sceptre
- Aura Skills have (15-20)% increased Magnitudes
Perfect Essence of BattlePerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Spear·Dagger·Bow·Flail
- +2 to Level of all Attack Skills
- Two Hand Sword·Two Hand Axe·Two Hand Mace·Quarterstaff·Crossbow·Talisman
- +3 to Level of all Attack Skills
Perfect Essence of SorceryPerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Wand
- +3 to Level of all Spell Skills
- Staff
- +5 to Level of all Spell Skills
Perfect Essence of HastePerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- One Hand Sword·One Hand Axe·One Hand Mace·Two Hand Sword·Two Hand Axe·Two Hand Mace·Spear·Bow·Quarterstaff·Dagger·Crossbow·Flail·Talisman
- (20-25)% chance to gain Onslaught on Killing Hits with this Weapon
Perfect Essence of AlacrityPerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Focus·Wand
- (18-20)% increased Mana Cost Efficiency
- Staff
- (28-32)% increased Mana Cost Efficiency
Perfect Essence of the InfinitePerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Amulet
- (7-10)% increased Strength, Dexterity or Intelligence
Perfect Essence of SeekingPerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Body Armour
- Hits against you have (40-50)% reduced Critical Damage Bonus
Perfect Essence of OpulencePerfectRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Gloves
- (10-15)% increased Quantity of Gold Dropped by Slain Enemies
Essence of HysteriaCorruptedRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Helmet
- +1 to Level of all Minion Skills
- Body Armour
- (64-97) to (98-145) Physical Thorns damage
- Gloves
- (25-29)% increased Critical Damage Bonus
- Boots
- 30% increased Movement Speed
- Ring
- (50-59)% increased Mana Regeneration Rate
- Amulet
- (19-21)% of Damage taken Recouped as Life
- Belt
- +(254-304) to Stun Threshold
- Shield·Buckler
- (20-24)% increased Block chance
- Quiver
- (43-50)% increased Damage with Bow Skills
- Focus
- (20-23)% increased Energy Shield Recharge Rate
Essence of DeliriumCorruptedRemoves a random modifier and augments a Rare item with a new guaranteed modifier
Essence of HorrorCorruptedRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Gloves·Boots
- 60% increased effect of Socketed Augment Items
Essence of InsanityCorruptedRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Belt
- On Corruption, Item gains two Enchantments
Essence of the AbyssCorruptedRemoves a random modifier and augments a Rare item with a new guaranteed modifier
Essence of the BreachCorruptedRemoves a random modifier and augments a Rare item with a new guaranteed modifier
- Ring·Amulet
- +20% to Maximum Quality