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Patch notes

AI sums up each patch by category. Read the original notes on the official site

0.5.4e

Patch

Posted Jul 30, 2026 · 5 lines

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SourceOfficial GGG forumwww.pathofexile.com

AI summary

Summarized by AI · may differ from the original · generated Nov 14, 23:48 UTC

Shader loading is much faster with smaller shaders, Steam's shader cache bloat is fixed, and Vsync now defaults to Locked.

Know first

  • Shader load times improved and shader size reduced; first launch after patch is slower due to recompilation
  • Fossilize Vulkan layer disabled on Steam to stop the shader cache from growing huge
  • Default Vsync setting is now Locked; Adaptive is no longer recommended due to frame pacing issues

Buff1Changed1Fixed2

UI

1
  • Changed

    Vsync now defaults to Locked; Adaptive mode has frame pacing problems and is not recommended

Performance

2
  • Buff

    Shaders load much faster and are smaller; all shaders recompile on first launch after the patch

  • Fixed

    Fossilize Vulkan layer turned off on Steam, preventing an oversized Steam shader cache

Bug fixes

1
  • Fixed

    Fixed slow shader loading after recovering from a GPU crash on the Vulkan renderer

The summary may leave changes out. Check exact numbers in the original

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Original patch notes belong to Grinding Gear Games (English) and Kakao Games (Korean). Read them on the official site · Summaries are written by AI from the original and may differ